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MultiLineNodePositions Property |
Positions array that form 3D lines.
When the contents of the array is changed, call the
UpdatePositions(NullableBoundingBox) method to update the mesh that stores the positions on the graphic card.
When the Position property is set to another array instance, then it is not needed to call UpdateMesh method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Vector3[]? Positions { get; set; }
Property Value
Vector3[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.MultiLineNode.Positions"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.MultiLineNode.Positions"]
See Also