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MultiLineNodePositions Property

Positions array that form 3D lines. When the contents of the array is changed, call the UpdatePositions(NullableBoundingBox) method to update the mesh that stores the positions on the graphic card. When the Position property is set to another array instance, then it is not needed to call UpdateMesh method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Vector3[]? Positions { get; set; }

Property Value

Vector3

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.MultiLineNode.Positions"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.MultiLineNode.Positions"]

See Also