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MultiLineNodePositions Property

Positions array that form 3D lines. When the contents of the array is changed, call the UpdatePositions(NullableBoundingBox) method to update the mesh that stores the positions on the graphic card. When the Position property is set to another array instance, then it is not needed to call UpdateMesh method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public Vector3[]? Positions { get; set; }

Property Value

Vector3
See Also