Click or drag to resize
Ab4d.SharpEngine logo

InstancedMeshNodeStartInstanceIndex Property

StartInstanceIndex can be set to an index that will render only instances from the specified start index on. Changing this property will recalculate the bounding box of this SceneNode. To prevent potentially slow recalculation, use the SetInstancesRange(Int32, Int32, BoundingBox) method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public int StartInstanceIndex { get; set; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.StartInstanceIndex"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.StartInstanceIndex"]

See Also