 |
InstancedMeshNodeStartInstanceIndex Property |
StartInstanceIndex can be set to an index that will render only instances from the specified start index on.
Changing this property will recalculate the bounding box of this SceneNode. To prevent potentially slow recalculation, use the
SetInstancesRange(Int32, Int32, BoundingBox) method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic int StartInstanceIndex { get; set; }
Property Value
Int32[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.StartInstanceIndex"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.StartInstanceIndex"]
See Also