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InstancedMeshNodeStartInstanceIndex Property

StartInstanceIndex can be set to an index that will render only instances from the specified start index on. Changing this property will recalculate the bounding box of this SceneNode. To prevent potentially slow recalculation, use the SetInstancesRange(Int32, Int32, BoundingBox) method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public int StartInstanceIndex { get; set; }

Property Value

Int32
See Also