Click or drag to resize
Ab4d.SharpEngine logo

InstancedMeshNodeIsPreMultipliedAlphaColor Property

When IsPreMultipliedAlphaColor is true, then the colors in the instance data array (set by calling SetInstancesData(WorldColorInstanceData)) or single instance color (set by UseSingleObjectColor(Color4)) are alpha pre-multiplied. Default value is false.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool IsPreMultipliedAlphaColor { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.IsPreMultipliedAlphaColor"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.IsPreMultipliedAlphaColor"]

See Also