Click or drag to resize
Ab4d.SharpEngine logo

InstancedMeshNodeIsPreMultipliedAlphaColor Property

When IsPreMultipliedAlphaColor is true, then the colors in the instance data array (set by calling SetInstancesData(WorldColorInstanceData)) or single instance color (set by UseSingleObjectColor(Color4)) are alpha pre-multiplied. Default value is false.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool IsPreMultipliedAlphaColor { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.IsPreMultipliedAlphaColor"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.IsPreMultipliedAlphaColor"]

See Also