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HeightMapSurfaceNodeUseHeightValuesAsTextureCoordinates Property

Use height values to generate texture coordinates. If disabled, texture coordinates are generated so that the texture is aligned with the dimensions of the surface. If enabled, texture coordinates are based on height value, which is useful for gradient-based textures. Default value is false.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool UseHeightValuesAsTextureCoordinates { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.UseHeightValuesAsTextureCoordinates"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.UseHeightValuesAsTextureCoordinates"]

See Also