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HeightMapSurfaceNodeUseHeightValuesAsTextureCoordinates Property |
Use height values to generate texture coordinates. If disabled, texture coordinates are generated so that
the texture is aligned with the dimensions of the surface. If enabled, texture coordinates are based on
height value, which is useful for gradient-based textures.
Default value is false.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool UseHeightValuesAsTextureCoordinates { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.UseHeightValuesAsTextureCoordinates"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.UseHeightValuesAsTextureCoordinates"]
See Also