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HeightMapSurfaceNodeMinTextureHeight Property

Used to define custom height range for texture coordinates. Applicable only if UseHeightValuesAsTextureCoordinates is set to true. Default value is Single.NaN (disabled).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public float MinTextureHeight { get; set; }

Property Value

Single

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.MinTextureHeight"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.MinTextureHeight"]

See Also