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HeightMapSurfaceNodeMinTextureHeight Property |
Used to define custom height range for texture coordinates. Applicable only if UseHeightValuesAsTextureCoordinates
is set to true.
Default value is Single.NaN (disabled).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic float MinTextureHeight { get; set; }
Property Value
Single[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.MinTextureHeight"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.MinTextureHeight"]
See Also