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HeightMapSurfaceNodeMaxTextureHeight Property

Used to define custom height range for texture coordinates. Applicable only if UseHeightValuesAsTextureCoordinates is set to true. Default value is Single.NaN (disabled).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public float MaxTextureHeight { get; set; }

Property Value

Single
See Also