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RenderingLayerIsCustomViewportInRelativeValues Property

When true, then the X, Y, Width and Height values in CustomViewport are in relative units (from 0 to 1).

Namespace: Ab4d.SharpEngine.RenderingLayers
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool IsCustomViewportInRelativeValues { get; set; }

Property Value

Boolean
See Also