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RenderingLayerCustomViewport Property |
When not null, then the specified Viewport is used to render RenderingItems in this RenderingLayout.
By default, the X, Y, Width and Height values are specified in absolute units (without super-sampling).
This can be changed by setting
IsCustomViewportInRelativeValues to true.
The MinDepth and MaxDepth are always in relative units (from 0 to 1).
Namespace: Ab4d.SharpEngine.RenderingLayersAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic Viewport? CustomViewport { get; set; }
Property Value
NullableViewport[Missing <value> documentation for "P:Ab4d.SharpEngine.RenderingLayers.RenderingLayer.CustomViewport"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.RenderingLayers.RenderingLayer.CustomViewport"]
See Also