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RenderingLayerCustomViewport Property |
When not null, then the specified Viewport is used to render RenderingItems in this RenderingLayout.
By default, the X, Y, Width and Height values are specified in absolute units (without super-sampling).
This can be changed by setting
IsCustomViewportInRelativeValues to true.
The MinDepth and MaxDepth are always in relative units (from 0 to 1).
Namespace: Ab4d.SharpEngine.RenderingLayersAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Viewport? CustomViewport { get; set; }
Property Value
NullableViewport[Missing <value> documentation for "P:Ab4d.SharpEngine.RenderingLayers.RenderingLayer.CustomViewport"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.RenderingLayers.RenderingLayer.CustomViewport"]
See Also