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RenderingLayerCustomViewport Property |
When not null, then the specified Viewport is used to render RenderingItems in this RenderingLayout.
By default, the X, Y, Width and Height values are specified in absolute units (without super-sampling).
This can be changed by setting
IsCustomViewportInRelativeValues to true.
The MinDepth and MaxDepth are always in relative units (from 0 to 1).
Namespace: Ab4d.SharpEngine.RenderingLayersAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also