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RenderingLayerCustomViewport Property

When not null, then the specified Viewport is used to render RenderingItems in this RenderingLayout. By default, the X, Y, Width and Height values are specified in absolute units (without super-sampling). This can be changed by setting IsCustomViewportInRelativeValues to true. The MinDepth and MaxDepth are always in relative units (from 0 to 1).

Namespace: Ab4d.SharpEngine.RenderingLayers
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Viewport? CustomViewport { get; set; }

Property Value

NullableViewport

[Missing <value> documentation for "P:Ab4d.SharpEngine.RenderingLayers.RenderingLayer.CustomViewport"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.RenderingLayers.RenderingLayer.CustomViewport"]

See Also