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TransformationAnimationPivotPoint Property

When PivotPoint is set, then rotations and scale are done by using that pivot point. When PivotPoint is not null (by default), then rotation and scale are done by using the object's center position as a pivot point.

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Vector3? PivotPoint { get; set; }

Property Value

NullableVector3

[Missing <value> documentation for "P:Ab4d.SharpEngine.Animation.TransformationAnimation.PivotPoint"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Animation.TransformationAnimation.PivotPoint"]

See Also