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TransformationAnimationPivotPoint Property |
When PivotPoint is set, then rotations and scale are done by using that pivot point.
When PivotPoint is not null (by default), then rotation and scale are done by using the object's center position as a pivot point.
Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also