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VulkanDeviceCopyDataToImage(Image, Int32, Int32, Int32, AccessFlags, ImageLayout, PipelineStageFlags, GpuBuffer, ImageLayout, AccessFlags, PipelineStageFlags) Method

[Missing <summary> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void CopyDataToImage(
	Image targetVulkanImage,
	int width,
	int height,
	int mipLevels,
	AccessFlags currentAccessMask,
	ImageLayout currentImageLayout,
	PipelineStageFlags currentStageMask,
	GpuBuffer stagingBuffer,
	ImageLayout targetImageLayout = ImageLayout.TransferSrcOptimal,
	AccessFlags targetImageAccessMask = AccessFlags.TransferRead,
	PipelineStageFlags targetImageStageMask = PipelineStageFlags.Transfer
)

Parameters

targetVulkanImage  Image

[Missing <param name="targetVulkanImage"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

width  Int32

[Missing <param name="width"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

height  Int32

[Missing <param name="height"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

mipLevels  Int32

[Missing <param name="mipLevels"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

currentAccessMask  AccessFlags

[Missing <param name="currentAccessMask"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

currentImageLayout  ImageLayout

[Missing <param name="currentImageLayout"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

currentStageMask  PipelineStageFlags

[Missing <param name="currentStageMask"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

stagingBuffer  GpuBuffer

[Missing <param name="stagingBuffer"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

targetImageLayout  ImageLayout  (Optional)

[Missing <param name="targetImageLayout"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

targetImageAccessMask  AccessFlags  (Optional)

[Missing <param name="targetImageAccessMask"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

targetImageStageMask  PipelineStageFlags  (Optional)

[Missing <param name="targetImageStageMask"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyDataToImage(Ab4d.Vulkan.Image,System.Int32,System.Int32,System.Int32,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuBuffer,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags)"]

See Also