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SlicerSlicePolygon Method |
Slices the polygon specified with polygonPositions with this Plane and adds the positions that are in front of the plane to the frontPositions list
and positions in the back of the plane to the backPositions list.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void SlicePolygon(
List<Vector3> polygonPositions,
List<Vector3> frontPositions,
List<Vector3> backPositions
)
Parameters
- polygonPositions ListVector3
- List of Vector3 that defines the polygon
- frontPositions ListVector3
- List of Vector3 that will get positions that are in front of this plane added
- backPositions ListVector3
- List of Vector3 that will get positions that are in the back of this plane added
See Also