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SlicerGetProjectedIntersectionPolylines(StandardMesh, Boolean) Method |
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic List<Vector2[]>? GetProjectedIntersectionPolylines(
StandardMesh mesh,
bool useMeshTransform
)
Parameters
- mesh StandardMesh
- StandardMesh
- useMeshTransform Boolean
- when true, the returned points are transformed by the mesh transformation (defined by parent SceneNode and Visual3D transformations).
Return Value
ListVector2An array of List of Vector2 items or null when no intersection points exist
See Also