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ShadersManagerRegisterShaderResource(ShaderBytecodeProvider) Method |
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool RegisterShaderResource(
ShaderBytecodeProvider newShaderResource
)
Parameters
- newShaderResource ShaderBytecodeProvider
- shader resource as ShaderResourceBase
Return Value
Booleantrue if resource was registered, false if the same resource was already registered
See Also