 |
ModelUtilsChangeMaterial(SceneNode, Material, Material) Method |
ChangeMaterial method changes Material and BackMaterial on all child models of the specified sceneNode (or on the specified ModelNode if it is specified as sceneNode).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static void ChangeMaterial(
SceneNode? sceneNode,
Material? newMaterial,
Material? newBackMaterial
)
Parameters
- sceneNode SceneNode
- ModelNode or GroupNode
- newMaterial Material
- new Material
- newBackMaterial Material
- new BackMaterial
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ModelUtils.ChangeMaterial(Ab4d.SharpEngine.SceneNodes.SceneNode,Ab4d.SharpEngine.Materials.Material,Ab4d.SharpEngine.Materials.Material)"]
See Also