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ModelUtilsChangeMaterial(SceneNode, Material) Method |
ChangeMaterial method changes Material (and preserves BackMaterial) on all child models of the specified groupNode.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static void ChangeMaterial(
SceneNode? sceneNode,
Material newMaterial
)
Parameters
- sceneNode SceneNode
- ModelNode or GroupNode
- newMaterial Material
- new Material
See Also