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MeshOctreeNodeAddTriangle Method

Adds a triangle with the specified triangleBoundingBox and index to this or any child node.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void AddTriangle(
	int triangleIndex,
	ref BoundingBox triangleBoundingBox
)

Parameters

triangleIndex  Int32
index of the triangle
triangleBoundingBox  BoundingBox
reference to triangle's BoundingBox
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MeshOctreeNode.AddTriangle(System.Int32,Ab4d.SharpEngine.Common.BoundingBox@)"]

See Also