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ManualInputEventsManagerUpdateLastHitObject Method

UpdateLastHitObject method sets protected lastHitEventSource, lastHitSceneNode and lastRayHitResult with the hit event source data.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected virtual void UpdateLastHitObject(
	Vector2 pointerPosition
)

Parameters

pointerPosition  Vector2
position of the pointer or mouse
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ManualInputEventsManager.UpdateLastHitObject(System.Numerics.Vector2)"]

See Also