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ManualInputEventsManagerUpdateLastHitObject Method |
UpdateLastHitObject method sets protected lastHitEventSource, lastHitSceneNode and lastRayHitResult with the hit event source data.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxprotected virtual void UpdateLastHitObject(
Vector2 pointerPosition
)
Parameters
- pointerPosition Vector2
- position of the pointer or mouse
See Also