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ManualInputEventsManagerUpdateLastHitObject Method |
UpdateLastHitObject method sets protected lastHitEventSource, lastHitSceneNode and lastRayHitResult with the hit event source data.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxprotected virtual void UpdateLastHitObject(
Vector2 pointerPosition
)
Parameters
- pointerPosition Vector2
- position of the pointer or mouse
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ManualInputEventsManager.UpdateLastHitObject(System.Numerics.Vector2)"]
See Also