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ManualInputEventsManagerProcessPointerPressed Method |
ProcessPointerPressed method processes the button pressed event and returns true if the event is handled by this method.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic virtual bool ProcessPointerPressed(
Vector2 pointerPosition,
PointerButtons pressedButtons
)
Parameters
- pointerPosition Vector2
- current pointer position as Vector2
- pressedButtons PointerButtons
- all currently pressed buttons
Return Value
Booleantrue when the event is handled by this method
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ManualInputEventsManager.ProcessPointerPressed(System.Numerics.Vector2,Ab4d.SharpEngine.Common.PointerButtons)"]
See Also