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ManualInputEventsManagerCapturePointer Method |
CaptureMouse method captures the pointer or mouse events so that even if mouse is moved out of the active window, the mouse events are passed to the active window.
This method must be overriden by a derived class to provide any functionality.
To end the capture, call the
EndPointerCapture method.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic virtual void CapturePointer()
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.ManualInputEventsManager.CapturePointer"]
See Also