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SceneViewGetAllHitObjects(Ray, SceneNode, HitTestOptions) Method

GetAllHitObjects method executes a hit testing by using the specified Ray on the SceneNodes that are children of the specified rootSceneNode. The method returns a list of RayHitTestResult objects sorted from the closest to the farthest object When no object is hit, an empty list is returned.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public List<RayHitTestResult> GetAllHitObjects(
	Ray ray,
	SceneNode? rootSceneNode,
	HitTestOptions? customHitTestOptions = null
)

Parameters

ray  Ray
Ray object that defines the ray that is used for hit testing
rootSceneNode  SceneNode
SceneNode where the hit testing begins - only rootSceneNode and its child SceneNodes are hit tested.
customHitTestOptions  HitTestOptions  (Optional)
Optional HitTestOptions that will be used for this hit test. When null (by default), then DefaultHitTestOptions from Scene will be used.

Return Value

ListRayHitTestResult
a list of RayHitTestResult objects or an empty list when no object is hit
Remarks

GetAllHitObjects method executes a hit testing by using the specified Ray on the SceneNodes that are children of the specified rootSceneNode. GetAllHitObjects method executes a hit testing by using the specified Ray on the SceneNodes that are children of the specified rootSceneNode. The method returns a list of RayHitTestResult objects sorted from the closest to the farthest object When no object is hit, an empty list is returned.

This method takes a Ray as a parameter. The ray can be created by the GetRayFromCamera(Single, Single, Boolean) or GetRayFromNearPlane(Single, Single, Boolean) methods. You can also use the GetAllHitObjects(Single, Single, Boolean, HitTestOptions) method that takes mouse coordinates instead of a Ray.

To control advanced hit-testing options set the customHitTestOptions parameter (HitTestOptions) or change the Scene.DefaultHitTestOptions that is used when customHitTestOptions parameter is not set (null by default).

To get only the closest hit result, use the GetClosestHitObject(Single, Single, Boolean, HitTestOptions) or GetClosestHitObject(Ray, HitTestOptions) methods.

This method creates a new instance of List{RayHitTestResult}. To prevent generating new objects on each hit test and to reuse an existing List, call the GetAllHitObjects method that takes a List{RayHitTestResult} as the first parameter.

See Also