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PixelsNode(Vector3, Color4, Single, String) Constructor

Constructor

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public PixelsNode(
	Vector3[] positions,
	Color4 pixelColor,
	float pixelSize = 1f,
	string? name = null
)

Parameters

positions  Vector3
array of Vector3 values that define the positions of the pixels
pixelColor  Color4
color of the pixels (or color mask when PixelColors array is used). The pixelColor is not alpha pre-multiplied.
pixelSize  Single  (Optional)
size of the pixels (or size factor when PixelSizes array is used; 1 by default)
name  String  (Optional)
optional node name
See Also