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PixelsNodeSetTexture(GpuImage, Color4, GpuSampler, Single) Method

SetTexture method sets the specified texture to be rendered for each pixel. To remove the texture, set the pixelTexture to null or call RemoveTexture.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public void SetTexture(
	GpuImage pixelTexture,
	Color4 colorMask,
	GpuSampler textureSampler,
	float alphaClipThreshold = 0,5f
)

Parameters

pixelTexture  GpuImage
ShaderResourceView that represents the texture
colorMask  Color4
Color4 that is multiplied by each texture color
textureSampler  GpuSampler
GpuSampler
alphaClipThreshold  Single  (Optional)
optional AlphaClipThreshold (0.5 by default)
See Also