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MultiLineNode(Vector3, Boolean, Material, String) Constructor

Constructor

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public MultiLineNode(
	Vector3[] positions,
	bool isLineStrip,
	Material material,
	string? name = null
)

Parameters

positions  Vector3
array of Vector3 that define the 3D positions
isLineStrip  Boolean
when true, then the positions define connected lines (the end of first line is the beginning of the second line), if false, then lines are not connected and each line is defined by two positions.
material  Material
Line material
name  String  (Optional)
optional name
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.MultiLineNode.#ctor(System.Numerics.Vector3[],System.Boolean,Ab4d.SharpEngine.Materials.Material,System.String)"]

See Also