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MultiLineNode(Vector3, Boolean, BoundingBox, Material, String) Constructor

Constructor

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public MultiLineNode(
	Vector3[] positions,
	bool isLineStrip,
	BoundingBox positionsBoundingBox,
	Material material,
	string? name = null
)

Parameters

positions  Vector3
array of Vector3 that define the 3D positions
isLineStrip  Boolean
when true, then the positions define connected lines (the end of first line is the beginning of the second line), if false, then lines are not connected and each line is defined by two positions.
positionsBoundingBox  BoundingBox
BoundingBox of the positions. Specifying this value prevents calculating the bounding box from positions.
material  Material
Line material
name  String  (Optional)
optional name
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.MultiLineNode.#ctor(System.Numerics.Vector3[],System.Boolean,Ab4d.SharpEngine.Common.BoundingBox,Ab4d.SharpEngine.Materials.Material,System.String)"]

See Also