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GroupNodeForEachChildT(Matrix4x4, ActionT, Matrix4x4) Method

Executes the specified Action for all child SceneNodes of type T and their children. The Action gets SceneNode of type T and world transformation Matrix4x4 as parameter.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void ForEachChild<T>(
	Matrix4x4 parentTransformMatrix,
	Action<T, Matrix4x4> childNodeFoundAction
)
where T : SceneNode

Parameters

parentTransformMatrix  Matrix4x4
initial transformation as Matrix4x4
childNodeFoundAction  ActionT, Matrix4x4
Action to executed

Type Parameters

T

[Missing <typeparam name="T"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.ForEachChild``1(System.Numerics.Matrix4x4,System.Action{``0,System.Numerics.Matrix4x4})"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.ForEachChild``1(System.Numerics.Matrix4x4,System.Action{``0,System.Numerics.Matrix4x4})"]

See Also