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TriangleMeshTSetVertices(T, BoundingBox) Method

SetVertices can be used to change the Vertices without calculating the new bounding box (the passes boundingBox is used instead).

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void SetVertices(
	T[] vertices,
	BoundingBox boundingBox
)

Parameters

vertices  T
Array of vertices of the specified type T
boundingBox  BoundingBox
Bounding box of the vertices
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.TriangleMesh`1.SetVertices(`0[],Ab4d.SharpEngine.Common.BoundingBox)"]

See Also