 |
TriangleMeshTSetVertices(T, Boolean, Boolean, Boolean) Method |
Sets the Vertices and controls what other operations will happen.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxprotected void SetVertices(
T[]? newVertices,
bool updateVertexBuffer,
bool updateBoundingBox,
bool notifyMeshChange
)
Parameters
- newVertices T
- Array of vertices of the specified type T
- updateVertexBuffer Boolean
- updateVertexBuffer when the Scene.GpuDevice is already defined
- updateBoundingBox Boolean
- updateBoundingBox
- notifyMeshChange Boolean
- notifyMeshChange
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.TriangleMesh`1.SetVertices(`0[],System.Boolean,System.Boolean,System.Boolean)"]
See Also