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TriangleMeshTSetVertices(T, Boolean, Boolean, Boolean) Method

Sets the Vertices and controls what other operations will happen.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected void SetVertices(
	T[]? newVertices,
	bool updateVertexBuffer,
	bool updateBoundingBox,
	bool notifyMeshChange
)

Parameters

newVertices  T
Array of vertices of the specified type T
updateVertexBuffer  Boolean
updateVertexBuffer when the Scene.GpuDevice is already defined
updateBoundingBox  Boolean
updateBoundingBox
notifyMeshChange  Boolean
notifyMeshChange
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.TriangleMesh`1.SetVertices(`0[],System.Boolean,System.Boolean,System.Boolean)"]

See Also