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SubMeshChangeBackMaterial Method

ChangeBackMaterial method changes the material that is used to render back-side triangles defined by this SubMesh. This changes the BackMaterialIndex. This method can be called only after the SubMesh has been added to the MultiMaterialModelNode.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void ChangeBackMaterial(
	Material? newBackMaterial
)

Parameters

newBackMaterial  Material
new Material
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.SubMesh.ChangeBackMaterial(Ab4d.SharpEngine.Materials.Material)"]

See Also