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GeometryMesh(Vector3, Int32, Boolean, String) Constructor |
Constructor
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public GeometryMesh(
Vector3[] positions,
int[]? triangleIndices,
bool automaticallyCalculateNormals = true,
string? name = null
)
Parameters
- positions Vector3
- positions
- triangleIndices Int32
- triangleIndices
- automaticallyCalculateNormals Boolean (Optional)
- when true (by default), then Normals are automatically calculated (when triangleIndices are provided)
- name String (Optional)
- optional name
See Also