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MaterialNotifyMaterialBufferChange Method |
NotifyMaterialBufferChange sets the
MaterialBufferChanged and adds the material to the update queue.
Calling this method does not require recording new command buffer when rendering the next frame.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxprotected void NotifyMaterialBufferChange()
See Also