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MaterialNotifyMaterialComplexChange Method |
NotifyMaterialBufferChange sets the
MaterialComplexChange and adds the material to the update queue.
Calling this method will require recreation of rendering layers and then recoding the commands buffer.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxprotected void NotifyMaterialComplexChange()
See Also