Click or drag to resize
Ab4d.SharpEngine logo

RayTransform Method

Transforms this ray with the specified matrix. The transformation is done with transforming the ray's position and its direction (direction is transformed without translation and then normalized).

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void Transform(
	Matrix4x4 matrix
)

Parameters

matrix  Matrix4x4
Matrix
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.Ray.Transform(System.Numerics.Matrix4x4)"]

See Also