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RayTransform Method

Transforms this ray with the specified matrix. The transformation is done with transforming the ray's position and its direction (direction is transformed without translation and then normalized).

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void Transform(
	Matrix4x4 matrix
)

Parameters

matrix  Matrix4x4
Matrix
See Also