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RayTransform Method |
Transforms this ray with the specified matrix.
The transformation is done with transforming the ray's position and its direction (direction is transformed without translation and then normalized).
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void Transform(
Matrix4x4 matrix
)
Parameters
- matrix Matrix4x4
- Matrix
See Also