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RayRayIntersectsBox Method |
Determines whether there is an intersection between this ray and a
BoundingBox.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool RayIntersectsBox(
ref BoundingBox box,
out float distance
)
Parameters
- box BoundingBox
- The box to test.
- distance Single
- When the method completes, contains the distance of the intersection,
or 0 if there was no intersection.
Return Value
BooleanWhether the two objects intersected.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.Ray.RayIntersectsBox(Ab4d.SharpEngine.Common.BoundingBox@,System.Single@)"]
See Also