 |
RayFindClosestRay Method |
FindClosestRay is a static method that returns a Ray that goes from ray1 to ray2 and starts on the closest point between two rays.
If closest cannot be found, the returned Ray has zero length (its IsValid property is false).
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static Ray FindClosestRay(
Ray ray1,
Ray ray2
)
Parameters
- ray1 Ray
- first Ray
- ray2 Ray
- second Ray
Return Value
RayRay that goes from ray1 to ray2 and starts on the closest point between two rays
See Also