Click or drag to resize
Ab4d.SharpEngine logo

SceneRequireRenderingLayersCreationDirtyFlags Field

When those flags are set in the DirtyFlags, then the rendering layers need to be regenerated and command buffer needs to be recorded again. If this value is changed, then usually also RequireCommandBuffersRecodingDirtyFlags and RequireSceneNodeUpdateDirtyFlags need to be changed.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public SceneDirtyFlags RequireRenderingLayersCreationDirtyFlags

Field Value

SceneDirtyFlags
See Also