D3D | |
The D3D11ImageSource type exposes the following members.
| Name | Description | |
|---|---|---|
| ClearBackBuffer | ClearBackBuffer clears the D3DImage's BackBuffer | |
| Dispose | Dispose | |
| InitializeBackBuffer | InitializeBackBuffer uses the DirectX 11 back buffer and creates a DirectX 9 SharedResource from it. The SharedResources can than be used in the InvalidateBackBuffer method to pass the DirectX 11 back buffer to WPF. | |
| InvalidateBackBuffer | InvalidateBackBuffer marks the back buffer as dirty and sends it to WPF. |