Circle | |
public enum CircleTextureMappingTypes
| Member name | Value | Description |
|---|---|---|
| Rectangular | 0 | Rectangular is the default texture mapping type that projects the 2D texture as a rectangle to the circle (as you would put the 2D texture rectangle on the circle). |
| RadialFromCenter | 1 | RadialFromCenter maps the texture by setting the texture X coordinate to the angle on the circle (angles from 0 to 360 are mapped to values between 0 and 1). Texture y coordinate is set to 0 at the center of the circle and to 1 at the edge of the circle. |
| RadialFromInnerRadius | 2 | RadialFromInnerRadius is similar to RadialFromCenter but the texture y coordinate is set to 0 at the inner radius instead of the center of the circle. |