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SceneViewRenderHeight Property |
Gets the height in pixels that is used for rendering of this SceneView.
In case when
SupersamplingCount is more than 1, then this value is calculated as
Height multiplied by
SupersamplingFactor.
The super-scaled texture is then down-sampled to the final height that is defined by
Height property.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic int RenderHeight { get; }
Property Value
Int32[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.RenderHeight"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.RenderHeight"]
See Also