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SceneViewMainRenderPass Property |
Gets the GpuRenderPass that is used to render the objects in the scene.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic GpuRenderPass? MainRenderPass { get; }Property Value
GpuRenderPass
See Also