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InstancedMeshNodeStartInstanceIndex Property

StartInstanceIndex can be set to an index that will render only instances from the specified start index on. Changing this property will recalculate the bounding box of this SceneNode. To prevent potentially slow recalculation, use the SetInstancesRange(Int32, Int32, BoundingBox) method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public int StartInstanceIndex { get; set; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.StartInstanceIndex"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.StartInstanceIndex"]

See Also