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InstancedMeshNodeInstancesCount Property

Gets or sets number of rendered instances. This value is automatically set from the SetInstanceData method to the length of the InstancesData array. But user can change the value to render just part of the instances. Changing this property will recalculate the bounding box of this SceneNode. To prevent potentially slow recalculation, use the SetInstancesRange(Int32, Int32, BoundingBox) method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public int InstancesCount { get; set; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.InstancesCount"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.InstancedMeshNode.InstancesCount"]

See Also