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InstancedMeshNodeInstancesCount Property |
Gets or sets number of rendered instances. This value is automatically set from the SetInstanceData method to the length of the InstancesData array. But user can change the value to render just part of the instances.
Changing this property will recalculate the bounding box of this SceneNode. To prevent potentially slow recalculation, use the
SetInstancesRange(Int32, Int32, BoundingBox) method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic int InstancesCount { get; set; }Property Value
Int32
See Also