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StandardMaterialBaseIsPreMultipliedAlphaColor Property

When IsPreMultipliedAlphaColor is true (false by default) and Opacity is less than 1, then the color components of the DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors. When false, then non-premultiplied color is converted in pre-multiplied color when this is required by the shader. Default value is false.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool IsPreMultipliedAlphaColor { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Materials.StandardMaterialBase.IsPreMultipliedAlphaColor"]

Implements

IDiffuseMaterialIsPreMultipliedAlphaColor
Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Materials.StandardMaterialBase.IsPreMultipliedAlphaColor"]

See Also