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IDiffuseMaterialIsPreMultipliedAlphaColor Property

When IsPreMultipliedAlphaColor is true (false by default) and Opacity is less then 1, then the color components of the DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors. When false, then non-premultiplied color is converted in pre-multiplied color when this is required by the shader.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
bool IsPreMultipliedAlphaColor { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Materials.IDiffuseMaterial.IsPreMultipliedAlphaColor"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Materials.IDiffuseMaterial.IsPreMultipliedAlphaColor"]

See Also