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TransformationUtilsGetTotalMeshTransform Method |
Returns a transformation which is created by combining (multiplying) the specified mesh transform, modelNode transform and parent transform.
If no transformation is used, null is returned.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static Transform? GetTotalMeshTransform(
ModelNode modelNode,
Transform? parentTransform
)
Parameters
- modelNode ModelNode
- parentTransform Transform
Return Value
Transform
See Also