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TransformationUtilsAddTransformation Method |
Adds the transformToAdd to the specified SceneNode.
If SceneNode have no Transform set, set the transformToAdd to it.
If SceneNode already have Transform set, the transformToAdd is added to existing or new TransformGroup.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic static void AddTransformation(
SceneNode sceneNode,
Transform? transformToAdd
)
Parameters
- sceneNode SceneNode
- SceneNode
- transformToAdd Transform
- transformation to be added
See Also