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TransformationUtilsAddTransformation Method |
Adds the transformToAdd to the specified SceneNode.
If SceneNode have no Transform set, set the transformToAdd to it.
If SceneNode already have Transform set, the transformToAdd is added to existing or new TransformGroup.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static void AddTransformation(
SceneNode sceneNode,
Transform? transformToAdd
)
Parameters
- sceneNode SceneNode
- SceneNode
- transformToAdd Transform
- transformation to be added
See Also