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SlicerSlicePolygon Method |
Slices the polygon specified with polygonPositions with this Plane and adds the positions that are in front of the plane to the frontPositions list
and positions in the back of the plane to the backPositions list.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void SlicePolygon(
List<Vector3> polygonPositions,
List<Vector3> frontPositions,
List<Vector3> backPositions
)
Parameters
- polygonPositions ListVector3
- List of Vector3 that defines the polygon
- frontPositions ListVector3
- List of Vector3 that will get positions that are in front of this plane added
- backPositions ListVector3
- List of Vector3 that will get positions that are in the back of this plane added
See Also