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PixelsNodeUpdatePositions(BoundingBox) Method |
UpdatePositions must be called when the values in the
Positions array is changed.
The method recreates the GpuBuffer that defined the positions data for the graphics card.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void UpdatePositions(
BoundingBox newBoundingBox
)
Parameters
- newBoundingBox BoundingBox
[Missing <param name="newBoundingBox"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.PixelsNode.UpdatePositions(Ab4d.SharpEngine.Common.BoundingBox)"]
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.PixelsNode.UpdatePositions(Ab4d.SharpEngine.Common.BoundingBox)"]
See Also