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PixelsNodeUpdatePositions Method

UpdatePositions must be called when the values in the Positions array is changed. The method recreates the GpuBuffer that defined the positions data for the graphics card.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void UpdatePositions()
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.PixelsNode.UpdatePositions"]

See Also