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GroupNodeRemove(SceneNode) Method |
Removes the specified SceneNode from the children collection.
This method also recalculates the bounding box from all remaining children. When many children are removed, then it is recommended to call
Remove(SceneNode, Boolean) and then
UpdateBoundingBox.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic bool Remove(
SceneNode sceneNode
)
Parameters
- sceneNode SceneNode
- SceneNode to remove
Return Value
Booleantrue when the specified SceneNode was removed; false when it was not found in the children collection
Implements
ICollectionTRemove(T)
See Also