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ArrowModelNode(Vector3, Vector3, Single, String) Constructor

Create a 3D arrow model with parametrized arrow tip.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public ArrowModelNode(
	Vector3 startPosition,
	Vector3 endPosition,
	float radius,
	string? name = null
)

Parameters

startPosition  Vector3
Arrow's start position (the center of circle at the arrow's back).
endPosition  Vector3
Arrow's end position (the point at the arrow's tip).
radius  Single
The radius of the arrow's body.
name  String  (Optional)
Optional node name.
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.ArrowModelNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single,System.String)"]

See Also